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About Me

Hello there, I'm Marcus, a game designer with a background in competitive e-sports and the financial sector. I love creating experiences that brings out the competitor in people. Whether it's a pentathlon for midsummer, trash games, or serious projects.  

 

Having spent years focusing on innovating and staying at the forefront of each industry I have been in, my passion of improving and thriving as a team has only grown. Now, my goal is to take the learnings I have from the past and my newly developed technical skills at Futuregames to make gameplay that feels rewarding, immersive, balanced and fun!

I bring a curious and problem-solving mindset with me on my journey to become a better designer.

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Juvio Engine    |   Balance & Gameplay Design   |   Kongor Studios   |   Open Beta November 11th 2025

Heroes of Newerth: Reborn (MOBA)

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 Eclipse   |   FPS, Speedrunner   |   Player Movement, Combat & Project management   |   Team size 21

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 Strata²   |   FPS, Bullet hell & Horde shooter   |  3C & World Building System   |   Team size 10

| Group Projects

| Studio Projects

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